Small update to the transition between worlds
Hi! For this week's devlog, we wanted to update you on the progress of our game. Life has been really hectic, so many of the things we've been working on are still unfinished, so sadly we can't share much right now. However, don't worry, we won't leave you hanging! We still wanted to share a small update to make the game even prettier than before! To transition from the 3D world to the 2D battle, we have added new transitions to make it even smoother!
When transitioning to the battle after 3 rounds, a fading circle effect is applied before entering the 2D world:
Similarly, when returning to the 3D board, the same fading circle effect is applied, ensuring a smoother transition.
Now, take a look for yourself with this new demo, and have a nice week :)
PS: The Mac Version will go live a little later, we'll update the dev log once we get it up and running!
Edit: Mac Version is now available :)
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Party Snakes
Video game project for a Game design course
Status | Released |
Authors | Overplay45, Negrodcc, AbsenseDuck, justRkive |
Genre | Strategy, Action |
Tags | Board Game, Casual, fighting-game, party-game, Turn-based Strategy |
More posts
- Final game is OUT! (New music, battle powers, and ending!)Jul 22, 2023
- Card items implemented and updated Prototype Demo available!Jun 12, 2023
- A new look for the game, 2D/3D All-in-One + New Prototype Demo available!May 28, 2023
- A look at the new Map, Round logic (WIP) and 2D snake!May 15, 2023
- A new update on Party Snakes + First prototypes available!Apr 24, 2023
- First prototype(s) ready!Apr 10, 2023
- An introduction to the Dev team and Party SnakesMar 31, 2023
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